![]() ![]() If all goes well, I will talk with cmomoney about incorporating this pose player change into the official download when he returns. Don’t laugh too hard at the test pose I made.You can backup the original just in case. You will need to replace the cmomoney_PosePlayer.package in your mods folder with the one in the zip file to allow babies to use the pose player.a2b_soc.blend needs to be in the multi-rigs folder in your rig folder(just like all the other multi-sim rigs).In the course of a couple of hours he was found to have recovered, and gave. ![]() ![]() ![]() Testing EA poses with the pose player don’t always work very well since the baby is usually being held by a sim, which means they are rotated in a way that won’t look right if you get the baby to use the pose player from the floor. Jetties or Landing places on the sea coast or on the banks of navigable. If you want to test your own poses, you can use buRig.blend or a2b_soc.blend. The test pose names in b_test.package are: The link below is a zip file with the test poses that I made, a2b_soc.blend(a rig setup with an adult and a baby), and the modified version of cmomoney’s poseplayer for anyone interested in testing. Above is a picture of a test pose in-game and in blender. I modified cmomoney’s pose player to allow babies to use it and created a test pose to try it. The only problem was, the pose player didn’t work for babies! I had forgotten about it until today when I was asked again if there was any progress made on being able to make poses for babies, so I gave it a try, and it seems to work □ Awhile back, a baby rig was requested, so I created the buRig.blend. ![]()
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